2007-05-19, 20:50 | Link #21 | |||||||||
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In terms of Portland cement we haven't thought of a better system in over 160 years. In terms of the concept of cement combined with water, aggregate, and binder, we haven't thought of anything new in 2,000+ years. There are some things that are timeless. The ingredients have hardly changed. What has changed are certain methods. For example, we still use a technique that is thousands of years old to quarry granite (the use of open flame to cause a physical reaction where the granite is heated and quickly cooled causing it to shear) except instead of a fire we use a super-hot torch to speed up the process (and obviously make cleaner, larger cuts). Modern granite drilling has hardly changed in over 120 years. While many things change over the years as new substances are created or new machines are invented, certain things remain constant. I cannot forsee us changing many things ever. Even science fiction like Star Wars has a hard time creating new things. Permutations of concrete are constantly referred to in the Expanded Universe. Quote:
And that is NOT to say they're stupid or underacheiving. My family has a few tradesmen and I am friends with many (since I used to spend my summers in construction and my dad and I have remodeled 2 homes) tradesmen. The majority of them are smart, sharp individuals. But there seems to be a stigma about being in a manual trade like that, so I doubt many Coordinators would be using the hammer and saw instead of the pipet and bunsen burner. That having been said, I'm quite curious about the nature of Coordinator society. When we see the inside of a colony, it seems to look like a normal city. I'm curious as to what professions are prevalent and if there are large differences in income and such. In C.E. 70 there obviously must be Coordinator locksmiths, HEOs, plumbers, etc. in order to maintain the colonies, but I doubt there are enough then and highly doubt there were enough in C.E. 38 to outfit colonies fully. Quote:
And it's not necessarily (and usually not) the case that it's human err in terms of poor construction. It could be a design flaw or material flaw. Maybe you had to add an extra 2x6 stud in order to support the weight of something and that threw off the wall. Problems come up all the time in building, which I believe require a human presence to fix. And hardly ever have I seen a problem fixed immediately by one person no matter how smart. It usually takes a couple people trial-and-error to do. Don't want one person's at-the-moment bright-idea to become a safety hazard in 5 years time, when another, more experienced tradesman could've identified that eventual problem originally. Quote:
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Even buildings made primarily of metal require concrete foundations. But what if you just bolt the building right to the metal frame of the colony? Okay, but why do I see what appears to be dirt, grass, and other terrain features? Unless that's faux grass and plastic trees, I would like to think there is some form of "earth" on the colonies to support plant life. Enter concrete foundations for buildings. And then concrete sidewalks, roads, etc. The list goes on. Quote:
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2007-05-19, 21:00 | Link #22 |
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Technically there are better ways to make concrete, ferro concretes based on slag and polymer concretes both have better qualities than portland cement, and until neurolinking humans and machines becomes effective the ms will not be a possibility on the battlefield. Therefore (in todays money) it would require numbers larger than trillions of dolars to make anything close to an ms. Maybe in the future when it all (including the labor) becomes cheaper, yes, but for now: it would crash economies like drunkards crash cars (yes an offensive analogy, I do apologize for being offensive but I was looking for a good analogy and this is what came to mind)
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2007-05-19, 21:16 | Link #23 | ||||||||
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You're making an appeal to ignorance, and it cannot substitute for a logical argument. Quote:
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2007-05-19, 22:45 | Link #25 | |||||||||
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And again, limestone isn't cheap. But it does the job the best out of any other substance that could be used for similar purposes as making hydraulic cement and as part of the concrete mixture. It CAN be changed, yes. But as far as history is concerned, there is no real way to improve upon it. Don't fix what isn't broken. Quote:
Yes. Science "fiction." Anything is possible in fiction. Quote:
That having been said.... He's quite the oddity. Why do you think the manual trades are so lucrative? People A) don't want to do it themselves, B) don't know how nor do they care to know, C) don't have the time, and D) don't have the ability to gain the experience necessary to tackle immense projects. Coordinators are people, too. They may be super smart and capable, but are their personalities, mannerisms, and humanity any different? Most likely not. As for Glenn... Look, he was smart, could play football pretty well, was a pretty darn good athlete, and was a pilot. Last time I checked, your average NASA astronaut originally from the U.S. Air Force was also: pretty darn smart, pretty physically capable, and good pilot. Yes, George Glenn may be far superior in those fields to your average NASA astronaut, but does that really mean he's also the best plumber this side of the Mississippi River? One of the issues I take with SEED and something I am addressing in my SEED/D fic is just how much better are Coordinators than humans, anyway? Sure Coordinators can diversify their talents, but really, I cannot see a significant amount more of Coordinators versed in the manual trades than Naturals. And again, even if the majority of Coordinators were well versed in the manual trades in the mid-C.E., I highly doubt that'd be enough to fully outfit all those colonies. We're talking absolutely unbelievably large undertakings here. The human capital required for outfitting one colony doesn't support the position that Coordinators built them alone. We're not talking a do-it-yourself I-want-to-put-in-a-new-light-switch job here. Nearly anyone, with training, can do that. We're talking hardcore construction here. Outfitting gigantic colonies with thousands of buildings, roads, a terrain features. We're talking highly experienced journeymen, electricians, plumbers, HVAC technicians, locksmiths, carpenters, HEOs, etc. with the most advanced equipment known to man. It would take A) a long time, B) a massive workforce, or C) both. My vote goes to B) in the case of Gundam SEED/D because of the speed in which 120 colonies were finished. Thirty-two years to create 120 colonies each of epic proporitions. That's a lot of Romex, PVC, and Carrier A/C units to install. While we've been discussing this I've been researching into Gundam SEED/D to see about certain things. On the offical Gundam webpage, the entry for SEED in terms of PLANT is, to me, contradictory in nature. It says that the colonies of PLANT were "chiefly created by Coordinators," yet originally "the construction of the PLANTs began in C.E. 38, with funding supplied by the Atlantic Federation, the Eurasian Federation, and the Republic of East Asia." That, to me, implies that there had to have been massive Natural support for the creation of the colonies in what would eventually become PLANT. And I don't see how canon really matters in this discussion. We're talking about economic and physical realism in the Gundam series here. I, specifically, am arguing against your base that a limited, expensive Earth-to-space transportation system could possibly have sufficed in building the multitude of gigantic colonies orbiting Earth in the C.E. We're discussing possibilities and non-possibilities. Canon doesn't really have a say in this. Canon can be anything it pleases, but we're still discussing possibilities v.s. non-possibilities. If canon had any say in this, we would never have even started this discussion. It'd all be pointless to discuss because canon is canon. But here we're not regarding it as ultimate, instead discussing if it's even possible. Quote:
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Again, when I watch a Gundam series I see roads, buildings, parks, water fountains, trees, grass, and everything else that makes me think it's a terrestrial city until I see something obviously apart of a colony or I am in some way told by the story that I am viewing a colony. With no further explanation, that means visual observation is my sole information on which to base my arguments. Which also means you, unless you are privy to information I am not, are left with the visual observations on which to base your arguments.
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Last edited by JagdPanther; 2007-05-19 at 22:55. |
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2007-05-19, 22:55 | Link #26 |
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4tran
Couldn't the foundation be an asteroid with the colony built on it and then launched off of it. It would be expensive to move all of the industries required out to space and to colonize several particularly large asteroids and make them into the facilities required but the after effects (a colony producing plant), would be great, it would allow plenty of people to have homes and also give a military the ability to strike from space and mess with other people's satellites in the event of war. This advantage would cause others to build colonies therefore making a colony boom. |
2007-05-19, 23:18 | Link #27 | |
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That alone would take an incredibly long time with the supposedly limited Earth-to-space travel system 4tran is mentioning. To get all the start-up materials to space would be an immense undertaking in and of itself. I am saying that the building of the colony shell could be completed with space-borne materials, but how is the industrial presence getting to space to convert the iron and nickel from the space-bodies into production material. The shell of a colony itself is immense, as we seen in all the Gundam series that colonies tend to have vast open-air spaces. Let's take a look at the first three episodes of Gundam SEED. There is an incredible amount of open-air in which the MSs and Archangel can fight it out. Forget my talk of outfitting colonies for a second and think of the incredible size of the shell itself. The metal, plastic, glass, and other materials required for that shell would be ridiculous. Now multiply it by the number of colonies (yes, I know they're all different) floating around the C.E.-verse. The production of those materials would require immense and incredibly sophisticated production facilties. How do those facilities get space-borne? In theory, you could send up a small pre-fab facility and have it be like a Katamari (Ooooooh, that game is soooooooo fun), tooling around space, latching onto asteroids, mining them, and building materials to build itself bigger and bigger (or just multiplying like cells or a virus). How does that occur with which to begin? Needs to be a start-up. And, 4tran, you've been knocking my assumptions about many things. How about your assumptions that there space will provide a better material for certain things I say need to come from Earth? Or your assumption that radical new processes for producing various building materials will come about? Yes, you have made that assumption. Let's say that colonies are formed from steel, among other metals (titanium is another that comes to mind). Well, the iron ore is definitely available in space. But have you seen a modern steel mill? The processes requires an enormous amount of heat energy, coke, and, most important of all, air. If you're in space, you can obtain the heat energy and have the coke shipped up to you, but how will you obtain the incredible volume of air you need to make steel? We're talking thousands of tons of pure oxygen here. Admittedly, it is highly possible to argue that it is implicit that there is a new (I should say "different," not necessarily "new") way of producing steel in the C.E. because the C.E. began as a result of the Reconstruction War, which was a result of the exhaustion of petroleum resources... It is possible to argue that this also resulted in the exhaustion of coal resources (though, again, as a former mining engineering student, which means I was around the most up-to-date information available as of Spring 2006, coal is not in danger of running out anytime soon... And by "soon" I mean in excess of 400 years). With the exhaustion of coal resources comes the "extinction" of coke, a very key ingredient in the production of steel, which is made by "baking" coal. Charcoal can also be used in the production of steel, but it is far inferior. With the "advent" of the "exhaustion" of coal, charcoal could be used as a ready substitute. It's equally "wrong" for me to assume that, in order to build the PLANT colonies massive Natural help would be needed, as it is for you to assume that there will be incredible advancements in the production of various building materials.... BUT......... There would be no way for us to discuss this topic, otherwise. ^_^
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2007-05-19, 23:38 | Link #28 | |||||
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And how long do you think those reserves would last? Last until EA run out of theirs? I don't think so. Quote:
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Although CE is fiction, a lot of situations Orb gets came off to me as too convenient and too coincidental. At the end, thinking about how Orb won the world, I believe luck had a lot to do with it. - Tak
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2007-05-20, 00:03 | Link #29 |
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This is turning out to be a rather lively debate. I'm enjoying this. Though it certainly is tiring debating my point. I'll have to take a 3-day-leave-of-absence from the discussion while I return to college to advise incoming Honors Freshmen for a few days on selecting their first courses and such.
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2007-05-20, 00:56 | Link #30 | |
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2007-05-20, 03:21 | Link #31 | |
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2007-05-20, 10:08 | Link #33 | |||||||
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In the Cosmic Era 73 war, the ZAFT invasion relied on Orb being incompetent to win. In other words, they absolutely bungled the operation, and lost due to that. Against Durandal, Orb's military still wouldn't have had much of a chance were it not for Lacus' intervention yet again. It's less a case of Orb overcoming anything on their own. It's more accurately Lacus doing the overcoming with Orb help. Quote:
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2007-05-20, 10:43 | Link #34 | |||||||
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2007-05-20, 11:30 | Link #35 |
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Not Necessarily, there are plenty of machines which would be used in production which are small enough to fit in a shuttle. And who said the colony wouldn't be built in a smaller pieces. Sure building one large piece takes less time, but in smaller pieces with more stringent quality control the colony would be less prone to any sort of failure.
Although plenty of the machinery would be built in space what would be used to make that machinery? |
2007-05-20, 12:36 | Link #36 | ||||||
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The ratio of the mixture is up to the individual debater. Quote:
Your understanding is perfectly relevant in this discussion of colony construction possibility. What you're saying flies in the face of the reality of construction. Therefore, I am taking advantage of that by explaining to you how construction works and how it would most likely work in the future, given current movement of the manual trades industries. The materials used in construction for thousands of years have been used for their specific purposes because they possess very specific qualities. For example, concrete has amazing compression strength, but terribly weak tensile strength. So you add steel Re-Bar to the concrete while laying it to give the concrete very good tensile strength. You ARE, in fact, making assumptions that there will be material available in space with the exact qualities required for basic building without knowing what those basic qualities are with which to begin. Quote:
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This discussion ALLLLL goes back to whether or not the Earth-to-space transportation system depicted in Gundam SEED/D is as expensive and inaccessible as you say. My argument has been a round-about way of saying that in order for the colonies to have been built, a not-necessarily vast Earth-to-space transportation sytem must exist, but one that is accessible and inexpensive enough to warrant the construction of massive structures in space. Quote:
But.... The start-up material used to build those machines and initial facilities with which to make the colony shells would require massive quantities from Earth. Massive. Quantities. And we still don't know what kinds of materials they use, specifically, for the colony shells. Like I said, steel production requires, among other things, massive quanities of oxygen. I would love to know how they'd solve that problem (if they do use steel to a large degree). They obviously would have to, but I want to know how. Depending on the size of the start-up facility, the materials required to build it would choke the Earth-to-space transportation service if it were, in fact, as inaccessible and expensive as you say.
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2007-05-20, 13:07 | Link #37 | |
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The outside of the colonies seems to be metallic or concrete, I'm pretty sure these materials could harvested from places in space such as the moon or large asteroids. Building colonies on the moon also sounds like a smarter idea because, the moon is large enough and is a great place to "set up shop". |
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2007-05-20, 17:19 | Link #38 | |
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Can't mine steel because it's not a naturally occuring metal. Can't quarry concrete because it's not naturally occuring, either. Not all the ingredients for either can be found in space, especially for concrete.
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Last edited by JagdPanther; 2007-05-20 at 17:41. |
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2007-05-20, 18:01 | Link #39 |
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Yes the carbon for steel can be found in asteroids. Check this out http://spaceguard.esa.int/NScience/n.../ast-compo.htm
Now it's just the large amounts of oxygen left to get. I'm pretty sure most of the items needed can be found or made in space (using nuclear fusion larger elements can be made from smaller ones-like hydrogen: but I'm thinking pretty far into the future at the moment). |
2007-05-20, 20:04 | Link #40 | |
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Even more so, not all coal is equal. There are 5 sub-categories of coal. Only bituminous coal can be turned into coke. The other 4 cannot.
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Last edited by JagdPanther; 2007-05-20 at 20:57. |
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