2017-02-23, 19:12 | Link #21 |
Senior Member
Join Date: May 2014
Location: California(Current).
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Just imagine, after watching the first season of Sword Art Online series.
Playing the game with the VR. Instead, to be actually trapped into a game like this. Including the pain from the feedback of the machine the players has to go through, and being killed by those zombies from the game as dying for real. Who knows if the players going to be controlled by those E virus as in for real int the game. There's already something like Sword Art Online x Fove collaboration. It made me imagine things like this. |
2017-02-24, 10:59 | Link #23 |
OC Belka Scriptor
Join Date: Oct 2007
Location: Germany
Age: 40
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Minutes? You're still in the prologue then?
Yeah it's easier than the first games... i'd say it's a little easier then RE4 (as there is a lot less instakill). Well it's your typical RE game in difficulty too... at the beginning you struggle taking down stuff because you have not near enough ammunition and a crappy gun so you tend to run more from fights... And in the end you run around with the better shotgun and enough ammo for it to simply blast everything that moves... and you get an MP and an granade launcher to boot. Well they at least do give you less ammo then in the earliest games... I remember in RE1 you could put 250 rounds of pistol ammo in one inventory slot.. here it's only err... I think it's 30.
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2017-02-27, 07:13 | Link #24 |
Member
Join Date: Feb 2017
Location: Italy
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Yep, still in the prologue and Idk I disliked the ego perspective so much that I couldn't bring myself to play further... Maybe I'll get used to it. I'd like to try it out with VR, but I guess that's way too expensive for now. I guess Capcom wanted to try something new with that ego perspective and I'll give them credit for that, but it didn't really do it for me. Or maybe it's just me who has problems getting used to that perspective.
Less ammo sounds good, makes the game way more challenging. |
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