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View Poll Results: KanColle - Episode 11 Rating | |||
Perfect 10 | 7 | 31.82% | |
9 out of 10 : Excellent | 5 | 22.73% | |
8 out of 10 : Very Good | 6 | 27.27% | |
7 out of 10 : Good | 3 | 13.64% | |
6 out of 10 : Average | 0 | 0% | |
5 out of 10 : Below Average | 0 | 0% | |
4 out of 10 : Poor | 0 | 0% | |
3 out of 10 : Bad | 0 | 0% | |
2 out of 10 : Very Bad | 0 | 0% | |
1 out of 10 : Painful | 1 | 4.55% | |
Voters: 22. You may not vote on this poll |
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2015-03-22, 14:09 | Link #183 | |||||||||
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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Regarding Nagato, we have to consider the context of the chain of command here, and having no one taking the control from the HQ is not exactly the best course of action, especially if the defense of the base is also necessary. Quote:
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If the whole fleet is stationed at Truk, it would make their plan even more obvious considering Truk is an advance base to begin with. Since Nagato figured out their codes have been breached, I don't particularly see any issue to make further manoeuvres to avoid ambush and the likes. Quote:
We are talking about a large fleet that has to take down a fortified base that has a carrier fleet among its defense. Quote:
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While Akagi didn't make the best decision by not having a fully operational screen with her, the spur of moment and the situation at hand called for an immediate decision instead of expecting things would be better "later on". Quote:
Past that, the series direction made sure it was all about Fubuki, while other characters still contribute in there. if you were to remove them, Fubuki would be pretty much a sitting duck in most situations.
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Last edited by Klashikari; 2015-03-22 at 14:20. |
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2015-03-22, 16:12 | Link #184 | ||||
大佐
Join Date: Jun 2013
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2015-03-22, 20:53 | Link #185 | |||
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What about "for the sake of realism" or "for the sake of believability"? Honestly, that would be the main pro to a named protagonist getting sunk in the final episode. This is a major and hard-fought military battle in a larger war. One could argue that, realistically-speaking, this should result in some deaths on both sides. This isn't about Gen Urobuchi-esque and Murphy's Law-reinforcing death and despair. This is just about portraying serious military combat in a normal and realistic way. Yes, it's nice if characters you like survive to the end and get a good ending. That's the pro to nobody dying. I might like that ending more, but I'd probably respect it less. Having a fleet girl or two get killed is frankly the ballsier move, in my view, and it would also reflect the realities of war a bit more honestly and sincerely (and like it or not, warfare is a huge part of this narrative). If one or more of the fleet girls gets sunk, does it have to be Akagi? No, but here is where drama would (also) come in. Akagi dying would have more of an impact than most fleet girls dying would. If you can get drama *and* realism both in the same shot, I can see the appeal there. Quote:
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2015-03-22, 22:01 | Link #186 | |
Princess or Plunderer?
Join Date: May 2009
Location: the Philippines
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2015-03-23, 01:51 | Link #187 | |
✘˵╹◡╹˶✘
Join Date: Nov 2006
Location: Australia
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You want a war-like, realistic anime, the set tone has to be much darker and much more gritty. An example is this dj If the anime set in clearly such a dark and serious tone, and you tell me that some the girls will die in the next minutes for realism. Then yes, it's believable. But as current, the only reason for someone to die , is to build up tragic moment
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2015-03-23, 08:35 | Link #188 | |||||||||||||
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Join Date: Jul 2007
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(Besides, such concerns did not stop them from assembling in Truk for MO) Quote:
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Akagi could have made that if she did not kick Maikaze and her division off her team. Quote:
Just to clarify a confusion that has gone on in the other thread too, I am pretty neutral towards Fubuki. However, I don't like how as the show goes on, it is increasingly only about Bucky. To take an example, in Ep10, you would, at the very least, expect her friends to jump in the water. But no, the show decides to keep the entire spotlight on Fubuki. The show also saw fit to add some less than great aspects to Fubuki (which you must have read about in the other thread so I won't repeat her). |
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2015-03-23, 10:58 | Link #189 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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This answer will be quite long and involves two subjects, so going to use the tldr tag and be done with it: both sides pretty much had stated what they needed to say. At least, I would say I don't have much to add, and it is cycling/stalling at this point.
@Triple_R @arkhangelsk
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Last edited by Klashikari; 2015-03-23 at 12:07. |
2015-03-23, 11:34 | Link #190 |
Gamilas Falls
Join Date: Feb 2008
Location: Republic of California
Age: 46
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Sanshikidan work at long range against formations of aircraft (some of the time). They are not very good for close in defense and historically were not considered to be of great value. They just didn't pack enough scrapnel to deal with single airplanes due to that lack of certain technologies. Technologies that the Americans had. Proximity fuses for one. They would tend to damage a lot of planes, but not down them. With more or denser metals to explode out and a proximity fuse to detonate it near the enemy craft, (rather than a timed fuse) than Sanshikidan become effective.
Therefore Hiei is not going to be useful for her Sanshikidan rounds against scattered air attacks that are close in. Her other weapons would still work, but Japanese AAA is notoriously bad in most cases. Akagi, like all the other carriers, suffers from what their real life versions suffered from. Strict adherence to procedures. There is a proper way to launch an air strike, and that is the only way it is done. By the book. There are proper ways to do recon. By the book. The Japanese Navy is not know for throwing out the book. That was one of their downfalls. That they even had recon out from the carriers at all in this is against standard practise. That was why the Tone-class cruisers were their. They were the eyes of the fleet. That Akagi didn't have a CAP up was unusual, though from the look of it, they got caught like their original forms, lauching a strike. That strike should be able to turn back and engage the surface Abyssals with whatever they have, but they aren't designed to fight air to air. They still don't know where the Wo are. Just that they are under attack from more than just the Hime.
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2015-03-23, 13:07 | Link #193 | |||||||
大佐
Join Date: Jun 2013
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Last edited by Kakurin; 2015-03-23 at 13:30. |
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2015-03-24, 00:19 | Link #196 | |
Senior Member
Join Date: Aug 2008
Location: Maryland
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Midway Hime acts like a carrier in the game, like Akagi. You run into Midway Hime in the Operation MI special event in the game. The exact same battle the series is in at the moment. Throw in the fact that other special events that reference certain battles where a ship sank, and the boss of that map also looks like a girl that can be a part of your fleet. |
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2015-03-24, 03:27 | Link #197 | |||||
大佐
Join Date: Jun 2013
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Anyway, yeah, right, because Fubuki and the others can perfectly assess the damage the Wo suffered from looking at her for a couple of seconds. Fubuki hit her eye, but at no point did the Wo actually look like she was incapacitated. The Wo calmly assessed the odds that were stacked against her and chose to retreat. Quote:
And by the way, 29 knots is fast. The Kongōs' max speed was 30 knots, Kaga steamed at a max of 28. And as for the enemy being able to achieve greater closure... you do know that the enemy follows the same principles regarding max speed and fuel consumption do you? They likewise can't keep up max speed for enough time. And catching them with planes, depending on the distance, the time needed to spot the aircraft, the target may be long gone from the area where it was spotted. Besides, this also assumes that a fleet is in the vicinity ready for combat. Quote:
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2015-03-24, 04:06 | Link #198 |
Gamilas Falls
Join Date: Feb 2008
Location: Republic of California
Age: 46
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Fubuki's estimation of the Wo's damage is likely related to the multiple incorrect reports of damages to enemy ship in World War II on all side. Yorktown and Enterprise were both considered sunk more than once. The Americans thought some of the Japanese carriers had survived Midway for a time. The Americans though certain destroyers had been sunk or at least would be laid up for a long time, yet were back long before they were expected (leading to several misidentifications in official sources about which Japanese destroyers did what).
For speeds, sea state and weather also effect things. And not always evenly. Some ships can handle rough seas and other can't. 26 knots is only a problem if you assume the Wo-class representative of the Yorktowns and their 33 or so knots. Even then, you get into problems. Carriers have to turn into the wind to launch aircraft, even the shipgirls do that. If the retreat is with the wind, while the carriers have a tailwing, they can't launch airplanes. And closing to shooting distance, carrier to carrier, is never recommended. Only the likes of Lexington, Akagi, and Kaga were designed to do that when launched. And while the later American carriers had 5 inch guns, it was more for AA than surface combat. Also it would be more useful against destroyers than another carrier. Sure the enemy destroyer could catch the AI group, but again it is distance over time. How long can the cruisers and destroyers run over 30 knots to catch a carrier that can probably sustain its higher speed for longer? But do shipgirls and Abyssal even follow those sorts of rules? If they do or don't, and Truk is attacked, they wil likely catch the shipgirls on land, where they seem useless for combat. While one Wo only damaged the Naval District, three can probably level the smaller Truk base, which will not be as easily repaired since its supplies still have to come from the Naval District. At that point the base is not usable, and the retreating damaged shipgirls are easy prey. Many won't make it back to the Naval District. And it still does nothing desfeat the Abyssals. Probably wouldn't even find the Wo-class ships if they hit as hard and fast as the first one did. That one could get that deep into the Districts waters was the worry, and Truk is easier to get to than the Naval District. And Truk had already been subject to an enemy recon attempt. Possibly by the same Wo before she head off to strike at the Admiral's office.
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