2014-04-06, 22:02 | Link #61 | |
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Join Date: Mar 2012
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2014-04-06, 23:43 | Link #65 |
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Join Date: Aug 2013
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The only thing about fusion summoning is that it was in the original, and wasn't that uncommon. Fusion summoning was just Judai's signature style with his deck. Every other series after GX did introduce a new summoning method.
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2014-04-07, 00:00 | Link #66 | |
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GX had Fusion as the signature style for a number of people early on; Judai, Sho, Asuka, Manjoume, Ryo, etc. before Asuka moved onto Rituals and Manjoume started swapping around between Armed Dragon and Ojama.
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2014-04-07, 06:09 | Link #69 | |
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Join Date: Mar 2012
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. As for the shows themselves each has a lot of good and a lot of bad. Yugioh original had its great moments the problem was they shirked the rules of the game severely on multiple occasions its like the cards were way more powerful then their true versions. Plus if you think about it outside of the Noah Arc every single main enemy couldn't care less for Yugi but they wanted the pharaoh. Plus I still don't know why Tristan or tea are even their half the time. GX was okay but I was a bit disappointed with most of it because it was cliché as heck. Chaz was the typical arrogant rich kid. Alexis was the class hottie. Zane was the top duelist. Cyrus was the nerdy friend. Jaden was the MC who pretty much wins because he's the MC not because he's better. The other characters had really no purpose for the most part. 5D's was pretty much all about the riding duels which was cool but if you look at the show its mostly okay. Yusei wins with stardust or a stardust variant and Jack wins with Red Dragon Archfiend or a variant. The decks never really changed they just relied more on the Ace Monsters. Zexal I watched for a little but really zexal is a mashup of the other shows besides 5D's. Its got a duel academy with a helpless kid made better by a visitor from the other world Yuuma's just an extra for most of it. |
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2014-04-07, 08:00 | Link #70 |
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Join Date: Aug 2006
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Ep.1
- Arc-V MC's looking and personality is the mix between Judai and Yuma. - I don't really understand the use of action cards. - Umm....Pendulum summon doesn't seem to common in this world?? and it allows player to summon multiple monsters like that...HAX. So far, Arc-v first ep. give me better first impression than the first ep. of Zexal.
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Last edited by Marina2; 2014-04-07 at 08:38. |
2014-04-07, 11:26 | Link #72 | |
The Mage of Four Hearts
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Join Date: Mar 2010
Age: 33
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I'm also really looking forward to Arc V, I'm expecting good things.
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2014-04-07, 12:08 | Link #73 | |
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Join Date: Apr 2011
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It feels odd that they decided to implement OCG rules into this, then again, it'd be nice to see all sorts of summoning this time around... Huzzah for Battleguard (?) support! Spoiler for Fun Fact:
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2014-04-07, 12:27 | Link #74 |
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Join Date: Oct 2013
Location: America
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Arc V is off to a good start, the first episode made more of a impression than Zexal's first episode. It helps that so far the MC is pretty likeable but that pendelum summon seems like a real game breaker so I will wait to see what they do about that.
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2014-04-07, 12:46 | Link #75 | |
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And yes, some cards were quite powerful which is why they were more balanced out in the Konami OCG/TCG for gameplay and balance purposes. Change of Heart, for example, was originally a "permanent" control change. You didn't give control back to the owner during the End Phase (if it was still on the field) like the OCG/TCG does now. That was Brain Control. So the Change of Heart in the OCG/TCG became the manga/anime's Brain Control while Brain Control itself was slightly altered to have an 800 LP cost to activate and only targeted face-up monsters. (And still returned control during the End Phase if it was still on the field, thus it wouldn't be carbon copy of the now Forbidden Change of Heart.) It's also because of that that there were some minor ATK/DEF discrepancies in the anime we know too like, some examples, Great Moth briefly shown as 2600/2300, the Bandai stats (2500 DEF in the OCG/TCG), or Summoned Skull as 2500/2300 against Mai (1200 DEF), Thousand Dragon as 2400/2500 against Bandit Keith (2000 DEF), Koumori Dragon constantly having its ATK calculated as 1700 ATK, the manga/Bandai ATK, rather than 1500 like the OCG/TCG, and so on.
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2014-04-07, 13:12 | Link #78 |
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I'm sure there will be some kind of "legendary" card(s), though ZeXal did manage to break the "rule of 3" that DM / R (God Cards / Devils/"Wicked"), GX (Demons / "Sacred Beast"), and 5D's (Thor/Loki/Odin) had with 4 "Legendary Numbers" (pfft).
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2014-04-07, 14:33 | Link #79 | |
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Still the very first season was pretty fun. At the time definitely got behind the story and the whole rescue mission basis.
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2014-04-08, 02:47 | Link #80 |
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Join Date: Dec 2013
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Is there a real life equivalent of Action Duels? I can see some kind of field where you place a bunch of cards face down and you can move your monsters across the field by giving up an attack phase or something (monsters in defense mode can't pick up action cards). That'd make sense given how it was shown in episode 1.
However, that Pendulum summon was wtf? |
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