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View Poll Results: Log Horizon S2 - Episode 9 Rating
Perfect 10 2 7.69%
9 out of 10 : Excellent 13 50.00%
8 out of 10 : Very Good 7 26.92%
7 out of 10 : Good 4 15.38%
6 out of 10 : Average 0 0%
5 out of 10 : Below Average 0 0%
4 out of 10 : Poor 0 0%
3 out of 10 : Bad 0 0%
2 out of 10 : Very Bad 0 0%
1 out of 10 : Painful 0 0%
Voters: 26. You may not vote on this poll

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Old 2014-11-30, 15:19   Link #41
Random Wanderer
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Quote:
Originally Posted by Yan3242 View Post
I wonder if the appearance of the other 2 boss is because there is a timer to kill luseat? You know like rage timer when you take too long to kill the boss they become insanely OP which pretty much a wipe, cant wait to see how they going to deal with this, our "experience" in mmorpg definitely not helping in this case
Quote:
Originally Posted by Sheba View Post
If you picked up from what have been shown in the previous episodes, it's more because the rules of the game have less and less grasp on the reality of the world as it grew bigger. If it means that more player characters can work around the rules a bit (as shown with cooking and overskills), it also means that monsters dont have to work by the rules anymore (i.e the clues found by Krusty and Misa suggesting that goblins started training). This ultimately sucks for the Landers because it could lead to shenanigans like monsters allying and starting to wreck shit.
In short, this wasn't "meant" to happen. The boss team-up was not an "in game" event, but rather something the bosses chose to do themselves. The implications of that should be seriously frightening.
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Old 2014-11-30, 15:43   Link #42
p-kun
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Originally Posted by The Green One View Post
This though was three full strength Raid Bosses at once, the hardcore MMO player's wet dream.
Except that now the player feels pain when they get hurt. Now that doesn't sound like a nice dream anymore, isn't it...
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Old 2014-11-30, 15:47   Link #43
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what happens when the bosses decide they don't want to stay in the dungeon
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Old 2014-11-30, 17:13   Link #44
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Quote:
Originally Posted by Xellos-_^ View Post
what happens when the bosses decide they don't want to stay in the dungeon
That might make the whole Akiba turning off its barrier defenses thing juuust a little concerning.

Raid bosses all day, e'rryday. Log Horizon: Tower Defense Hard Mode.
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Old 2014-11-30, 17:18   Link #45
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Originally Posted by Irenicus View Post
That might make the whole Akiba turning off its barrier defenses thing juuust a little concerning.

Raid bosses all day, e'rryday. Log Horizon: Tower Defense Hard Mode.
Akiba doesn't really have a problem. There is 15k adventurer in the city. Considering how much competition there is in farming raid bosses. I don't think any adventurers has issue with the raid bosses coming to them.

now the landers otoh, towns and villages without the barrier are going to be in big trouble.
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Old 2014-11-30, 17:44   Link #46
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Quote:
Originally Posted by Xellos-_^ View Post
Akiba doesn't really have a problem. There is 15k adventurer in the city. Considering how much competition there is in farming raid bosses. I don't think any adventurers has issue with the raid bosses coming to them.

now the landers otoh, towns and villages without the barrier are going to be in big trouble.
Next level collaboration between adventurers and landers!
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Old 2014-11-30, 17:48   Link #47
tsunade666
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If Boss starts attacking town then the adventurers are fine as long as the church is fine. If its been destroyed, then I don't know how or where they will revive.
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Old 2014-11-30, 20:31   Link #48
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Quote:
Originally Posted by Xellos-_^ View Post
Akiba doesn't really have a problem. There is 15k adventurer in the city. Considering how much competition there is in farming raid bosses. I don't think any adventurers has issue with the raid bosses coming to them.

now the landers otoh, towns and villages without the barrier are going to be in big trouble.
But not all 15k are combatants, are experienced enough to fight one, or even high level enough to be of use without getting slaughtered within a single hit. The defense won't be as easy as you think, even if they do have unlimited revive chances at the cathedral.

Also, getting ganked by 3 raid bosses at least 7 levels higher than you is a death sentence to any single raid party no matter what.
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Old 2014-11-30, 21:37   Link #49
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I liked this episode - didn't expect them to backtrack and show us how Shiroe died. Lots of info and interesting revelations. I was surprised to hear about this third party business; I was beginning to think the show wouldn't start linking back to reality and being stuck in a game again.

Looks to me like the 2 other raid bosses only came to aid Luseat when his HP went down to 50 or less. There appeared to be gates that blocked off each Boss region, so I wonder if they can somehow block that gate from opening? I'm really looking forward to seeing what kind of strategy Shiroe will come up to defeat this trio.

Also, can someone explain to me the purpose/reason why Shiroe and Akatsuki cut their hair and let it washed away? I don't quite understand why they did that?
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Old 2014-11-30, 21:57   Link #50
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^probably just some kind of gesture of promise not to give up and keep trying, something like that stuff.

Its amusing how the adventures break the rules and now the monster also doing the same, but for some reason landers just.... Still being a landers

If monster can use tactic and start to train (levelling?), shouldn't the landers could do the same thing? Aside from being more "human" i dont see anything major from them until now.
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Old 2014-11-30, 22:08   Link #51
Hmm....
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RL Shiroe in detailed and realistic manner was a nice touch. I wasn't epecting that. So good job !!

However I don't quite like how they tell story. If they gonna adapt Shiroe's and Akatsuki's story at the same time they should switch it back and forth properly. They can show Akatsuki's death then Shiroe death then show that they meet at the moon. I don't know why they decide to go all the way through Akatsuki's arc. Backtrack to Shiroe's. Then show they met at the moon TWO TIME with exact footage.
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Old 2014-11-30, 23:16   Link #52
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Not really. It makes sense in paper, and it can be implemented very well in anime. I think the point is to show that Shiroe and Akatsuki saw and felt the same connection together, but maybe there was a better way of presenting it. I think they did their best and was pretty impressed really.

EDIT: @PreSage Wasn't it said previously that it was a symbolic offering of their memories in order to return to Log Horizon and live once more?
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Old 2014-11-30, 23:21   Link #53
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Quote:
Originally Posted by Yan3242 View Post
^probably just some kind of gesture of promise not to give up and keep trying, something like that stuff.

Its amusing how the adventures break the rules and now the monster also doing the same, but for some reason landers just.... Still being a landers

If monster can use tactic and start to train (levelling?), shouldn't the landers could do the same thing? Aside from being more "human" i dont see anything major from them until now.
landers have always been able to lvl up.

the difference is they don't get to revive at the cathedral.
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Old 2014-11-30, 23:29   Link #54
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I can see where Hmm is coming from since I expected the anime to show the two perspectives on dying at the same time, with the murderer/raid in one episode and then the Mare Tranq scene in the next episode; after all, the raid part would have been a nice addition to the "monsters are now training" point that Krusty pointed out (in the light novel, the Abyssal Shaft team wiping out and Krusty's vanishing happened in the same chapter).

However, thinking about it, since the action on Akatsuki's side doesn't really pick up until the part with Souji, and Akatsuki's interaction with Rayneshia prior to that is important as well, so it might have been hard to split up the content in episode 6.

I still don't think Shiroe's thoughts in the beach scene were conveyed very well, though; some parts that I thought were significant were cut out (such as the "[Shiroe] was definitely saved by [Akatsuki's] grace" line and another line when he pats Akatsuki's head). The fact that they just felt the need to cut off a piece of their hair in order to revive was also only left implied when I think they should have had them say/think something about it. The first issue is less of a gripe for anime-only viewers, whereas anime-only viewers would probably be pretty confused about the second one.
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Old 2014-12-01, 00:39   Link #55
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Originally Posted by DQueenie13 View Post
I still don't think Shiroe's thoughts in the beach scene were conveyed very well, though; some parts that I thought were significant were cut out (such as the "[Shiroe] was definitely saved by [Akatsuki's] grace" line and another line when he pats Akatsuki's head). The fact that they just felt the need to cut off a piece of their hair in order to revive was also only left implied when I think they should have had them say/think something about it. The first issue is less of a gripe for anime-only viewers, whereas anime-only viewers would probably be pretty confused about the second one.
Yeah, the hair-cutting thing was quite confusing.
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Old 2014-12-01, 10:30   Link #56
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welcome to "Insane-level" Raid quest
Usually new raid boss would spawn if there are more people coming.. but this time, there is no more game logic.. Raid boss just pop out wherever they want... Living hell

We even got some revelation about Shiroe's RL name.. "Shirogane"
From what I saw, Akatsuki and Shiroe are dealing with same stuff for being not able to stay honest to others.. They deal with something by themselves, hid them well.
next episode would be a slow one since we got action-packed episode today
I hope it won't be too boring though
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Old 2014-12-01, 11:18   Link #57
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funny fact about the guy who was counting :
-> I guess that what happened when you lose all of your add-on
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Old 2014-12-01, 12:49   Link #58
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Quote:
Originally Posted by frodonk View Post
I wonder why the unofficial 14th server was also brought into the elder tale world. Does it really serve as an afterlife for the players or just a place they hang around until the cooldown wears off? How come only akatsuki and shiroe woke up over there? I'm sure there are tens if not hundreds of people dying at the same time all over the world, how come they weren't shown?
My assumption was that those streaks of light rising from the moon's surface were other adventurers returning to the earth. So according to my theory, we did see other people in essence.
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Old 2014-12-01, 17:04   Link #59
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Originally Posted by Craxuan View Post
But not all 15k are combatants, are experienced enough to fight one, or even high level enough to be of use without getting slaughtered within a single hit. The defense won't be as easy as you think, even if they do have unlimited revive chances at the cathedral.

Also, getting ganked by 3 raid bosses at least 7 levels higher than you is a death sentence to any single raid party no matter what.
Yes, but you see, each of these Raid bosses have been balanced to fight a 24-man Raid party. 3 Raid Bosses would require a measly 72 Adventurers. If Raid bosses were to attack the now defenseless Akiba, they wouldn't survive long considering there's probably way more than just 72 adventurers who are lvl 90+ in Akiba. Hell, even if it's just 100 players, those few extra people would make a world of difference, not to mention, in raids you usually fight bosses in confined places, and fighting them in an open environment would make it that much easier as well.
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Old 2014-12-01, 18:02   Link #60
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Yes, but you see, each of these Raid bosses have been balanced to fight a 24-man Raid party. 3 Raid Bosses would require a measly 72 Adventurers. If Raid bosses were to attack the now defenseless Akiba, they wouldn't survive long considering there's probably way more than just 72 adventurers who are lvl 90+ in Akiba. Hell, even if it's just 100 players, those few extra people would make a world of difference, not to mention, in raids you usually fight bosses in confined places, and fighting them in an open environment would make it that much easier as well.
A single raid-boss can also wipe 24-man raiding parties, not just once, but over and over. 24 isn't the "you're guaranteed to beat it with this" number, it's the "you need at least this many to have a chance of challenging it" number. Bosses can use brutally unfair status-effects as well, and instant-kill attacks. A surprise attack against the city could kill far more than just a raiding party's worth of people, especially if they aren't prepared and don't know the boss's capabilities. Worse, it could kill some of the People of the Land, who would truly die. This isn't something to brush off. And if the monsters are thinking now, planning, coordinating... things could be very bad.
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