2015-12-07, 00:57 | Link #441 | ||
Banned
Join Date: Feb 2006
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『FFVII リメイク』のバトルにはお馴染みのリミットブレイクも搭載。分作にした経緯にも迫る
http://dengekionline.com/elem/000/001/173/1173362/ 『ファイナルファンタジーVII リメイク』北瀬佳範氏&野村哲也氏に訊く分作の意図――バトルはATBありのアクションに!?【PSX20 15】 http://www.famitsu.com/news/201512/07094721.html Interviews, the quick and dirty translation from NeoGAF (expect full translation at the usual sources in a few hours): Quote:
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2015-12-07, 00:57 | Link #442 |
Okuyasu the Bird
Join Date: Sep 2009
Location: Alberta, Canada
Age: 32
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I'm not concerned with the game being split among multiple episodes, it was already kind of done with the multiple disks in the PS1 version anyway, so just like that I could see the first of the Remake series ending with Aerith's death scene and such and the form of Jenova you fight there.
This also means they can really add a whole lot more content to each episode separately. So yeah it sounds like a pretty ambitious project. |
2015-12-07, 01:13 | Link #445 | |
User of the "Fast Draw"
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There are reasons for doing this and rationality, but it is not remotely the same as what happened with the original game. Which sounds great for an impact quote, but in reality isn't that simple. All companies do not milk to remotely the same degree and some are very much more greedy than others. There are differences of degree. Yeah, that makes it more complicated and requires debate. But oh well, that's reality.
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2015-12-07, 01:19 | Link #446 | ||
Banned
Join Date: Feb 2006
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Another version
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2015-12-07, 01:24 | Link #447 | |
Swordsman Extraordinaire
Join Date: Aug 2008
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2015-12-07, 01:25 | Link #448 | |
Okuyasu the Bird
Join Date: Sep 2009
Location: Alberta, Canada
Age: 32
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2015-12-07, 02:54 | Link #449 |
オンドリャァァァ!!!
Join Date: May 2009
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I don't know why are people complaining.
Splitting the game is a great move here. It makes developing an AAA game more financially viable, thus less behind the scene fiasco that delay or reduce the quality of the game. Really, whenever I purchase a data/material book and see the game actually has contents that were cut or compromised because of financial reason or software limitation problem, I became outraged. Who cares about milking, as long as they stuff everything in. Please, making dropping off contents a things of the past. By splitting the game in bits it also means we don't have to wait for eons for a game to come out. I already had enough waiting whenever a new KH was announced. I don't want another game that's going to take forever. Thank you Kitase, thank you. I cannot believe I am saying this to you when the only person in Square that I hate more than you is Toriyama. |
2015-12-07, 03:26 | Link #451 | |
User of the "Fast Draw"
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After all it'd be easy to say "I don't get why you are upset about a few small things cut from a game." For you that matters, makes enough sense. And personally, I don't see it that way on the waiting thing. We still have to wait eons. We don't know when part 1 comes out, we don't know when this will be done. And until the last episode/part/whatever comes out, FF7 Remake is not out. A chunk of it is out. It is a potentially worrying move. If we start seeing other games cutting themselves into bits and selling those as full priced games. In the end, let them do what they have to do. I get it, they want/need money. But, I'll stick with the plan of waiting until this is done and then buying FF7. There's always enough games coming out that I don't need to buy bits and pieces of a game.
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2015-12-07, 04:09 | Link #452 | |||
Banned
Join Date: Feb 2006
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A bit more stuff from the interview.
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2015-12-07, 04:21 | Link #453 |
Swordsman Extraordinaire
Join Date: Aug 2008
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Yeah. I'm glad they're going with this approach and it seems to me that they've considered it very heavily and want the best result too.
The outcry against this method is quite premature. I'm pretty sure most people are aware that Square can't throw money around and add that they're working with more than one external developer, i'm just excited at the potential of the remake. Also, they will be adding more content as well. Hopefully the 8 page interview puts any doubts to rest.
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2015-12-07, 04:26 | Link #454 |
Senior Member
Join Date: Mar 2010
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This game should be really huge.
They stop making full city because it become a a lot more expensive and harder to make them the better graphic you have. (Just look at FFXIII) Yet, they plan to add many cities with hug world instead of just straight line... |
2015-12-07, 04:36 | Link #455 |
Senior Member
Join Date: May 2009
Location: Valhalla
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I already see this "more content". It will be DLC. Costumes, characters and maybe some levels.
@Iron Maw You really believe that they do this because game is too big? Really? They do this just because they want to milk more money from it. And no, I don't have any reason to believe what they say. If they show me good game (FFXV please don't suck), or good port (at least port FF6 to PC from GBA... PLEASE NOT LET IT BE THAT MOBILE BLASPHEMY! - and we all know it will be that mobile port) then I might give them chance. Edit: And yes, I'm really mad about this. |
2015-12-07, 05:26 | Link #458 | ||
Banned
Join Date: Feb 2006
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They have been consistent about this message and anyone who's played FFVII should know how big the at game is or is being willfully ignorant. You not getup make that overnight. |
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2015-12-07, 05:29 | Link #459 |
Goat Herder
Author
Join Date: Jun 2008
Age: 36
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It's a matter of game size. FFVII in its heyday was already a massive game, requiring three discs for the full content. You have the overworld, you have large towns requiring multiple screens to convey, you have battle maps, you have tons of character models to create, both in and out of battles, you have all those FMV sequences. All the dialogue, all of the scripting, all of it piles up.
The fact of the matter is, comparatively speaking FFVII is still ridiculously simple compared to the standards of games today. If you want the full FFVII content remastered and upgraded, you need all of that... except now with full-size models, ALL maps and regions rendered in 3D instead of drawn images with polygons laid over them, way better animations and particle effects, and of course, voice acting for at minimum TWO languages, as after FFVII Squenix policy is to work on English localization at the same time as the game's development. They've got a massive, massive amount of work on their hands, and it's all adding up--there's a massive amount of data for this game. So the only choice is to gut it and sell it in one go, which will infuriate fans, or divide it up into episodes so that they can get the full story out there bit by bit, using the profits generated to help fund the next installment in the remake. VAs are expensive, after all.
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2015-12-07, 05:59 | Link #460 |
エーレンフェストの聖女
Join Date: Jan 2006
Location: Dollars
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Considering how SE tends to focus on unimportant things and graphics if we look at FFXV trends, I'm up for multi part games as long as they can adapt fully the whole FF7 story without compromising and cutting it. I seriously don't mind buying separate part with full price like .hack because there's a really high chance that the time between each part will be veery long so it doesn't make sense that I can't save money over time to buy three separate game. something something money value decrease over time etc
The only thing I'm concerned about is that I'm getting older and that I probably won't have much time to play when the game reaches its end part
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final fantasy, mako energy, rpg |
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