2006-07-22, 14:49 | Link #21 | ||
殲滅天使
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Daybreak's fun, but either I'm not very good at it or the camera's a bit unpolished. It seems really hard to get your bearings and every time I try to attack anyone Keiichi or Mion seem to appear from nowhere and hit me Poor Rena. |
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2006-07-22, 16:04 | Link #22 | |
湯音カワユス~
Scanlator
Join Date: Dec 2004
Location: Canada
Age: 38
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And like I mentioned before, a PC port of the consumer port (it hasn't been announced yet which platform it'll be for) will make it a reverse-port, which would create a conflict of interest between the original PC game version and the consumer port version, so it's probably not going to happen. |
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2006-07-23, 18:52 | Link #23 |
祭囃子
Join Date: Jun 2006
Location: SoCal
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just fyi, There will be a PS2 version of the game.
Matsuribayashi-hen, should be the last one... unless Ryukishi-san pulls something at the very end... There's also other Higurashi stories not in the game so it'll be interesting to see those in the PS2 port as well... (doubtful) |
2006-07-23, 19:36 | Link #24 | |
湯音カワユス~
Scanlator
Join Date: Dec 2004
Location: Canada
Age: 38
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It's probably going to be a PS2 port, as it doesn't look like a handheld game, but still. The other Higurashi stories (Onisarashi-hen, Yoigoshi-hen (Hinamizawa in 2006), Nekogorshi-hen (bonus short-novel for those who purchased the first volumes of the comic Onikakushi, Watanagashi, and Tatarigoroshi-hen)) are manga/novels, and they'll probably stay that way. |
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2006-07-27, 20:57 | Link #26 |
NO ESCAPE FROM NYAAA
Artist
Join Date: Jan 2004
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I'm having some weird problems with Higurashi Daybreak trial. First, there's these grey triangles that overlap across the screen like some strobe effect. Secondly, I can't seem to navigate some of the menus or do anything other than stare at the character select screen, if that's what it is.
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2006-08-04, 01:31 | Link #27 | |
Jag äter idioter
Graphic Designer
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Spoiler for screenshot:
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2006-08-04, 01:59 | Link #28 |
湯音カワユス~
Scanlator
Join Date: Dec 2004
Location: Canada
Age: 38
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I'm guessing you guys probably don't know your control keys. "Enter" only works for selecting main menu options, if you want to select things in other places, you'll need to use the "jump" key for confirmations and "attack" key for cancellations.
To find out and change your control settings, go here: (The highlighted option) And then change the control keys as you like, I labeled the commands, in case any of you can't read them: In my case, the space bar is my confirmation key, and the Z key is my cancel key. So I would use the space bar for picking my teams and characters in the character select screen. |
2006-08-04, 02:17 | Link #29 |
殲滅天使
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Yeah, for some unknown reason it seems to default to a control pad regardless of whether or not you've got one, which means if you go into the game without going to set them up you're pretty much screwed and don't know why. Suppose it'd probably be comfier playing with a pad though.
Was going to post all the keys and stuff but looks like Sushi just did them. Oh well, same result |
2006-08-04, 19:58 | Link #31 |
殲滅天使
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In other news, it looks like the official site's updated with a bunch of designs for what appears to be the consumer port. Not everyone's up yet, but most of them are.
http://oyashirosama.com/web/item/game.htm Dunno what everyone else thinks but I really like them |
2006-08-04, 23:35 | Link #34 |
Senior Member
Join Date: Dec 2004
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That looks really good. I wish I had a modded PS2. The designs look 10.5x better than the anime. As unlikely as it is, I hope that the consumer port goes to the PC again (as redundant as it is). Otherwise, I think it might finally be time to take the step and get a loader disc for my PS2.
But it isn't confirmed for PS2 is it? I recall someone here saying it's just the "consumer port" for now. Or has that changed? |
2006-08-05, 02:18 | Link #35 | |
殲滅天使
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However, yeah, as far as I know it's not confirmed what format the consumer port will be. Wouldn't get your hopes up too much though. |
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2006-08-18, 12:56 | Link #36 |
Wise Kitty Cat
Join Date: Jul 2004
Location: San Diego, CA
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How did you guys stumble upon this game anyway? Did you watch the anime/read the manga and decide to play through the game, or did you have the good fortune to pick up the game awhile back and get into all this before it became popular?
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2006-08-18, 13:24 | Link #37 | |
Gomen asobase desuwa!
Join Date: Nov 2003
Age: 43
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It's not good fortune - it's just that the average Japanese otaku knew about it years before and while no otaku outside of Japan cared less until it became animated. It's the same cycle with everything: 1. [insert game title here] immensely popular in Japan 2. foreign fans disses it as being an ero/bishoujo game (or in the case of Higurashi - judging by the art designs alone) 3. anime comes along and becomes popular, and people start asking the same redundant question "is their [sic] an English patch for this game lol" 4. Japanese otakus have already moved on to something else 5. repeat cycle from 1 again Besides (before the forum crashed) the original Higurashi thread was started way back last year. The only people active in that thread were me and Sushi-Y, with particularly ZERO interest from anyone else. Last edited by kj1980; 2006-08-18 at 16:04. |
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2006-08-18, 14:25 | Link #38 |
湯音カワユス~
Scanlator
Join Date: Dec 2004
Location: Canada
Age: 38
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I think I first became interested in this just after Meakashi-hen came out in Comiket 67 (winter 2004). The game was already pretty popular back then, with coverages in magazines and game news sites. I began to see Higurashi related talks/arts on some of the personal doujin artist sites I visit as well, which got my interest. I went to the official site, downloaded the demo, and here I am now.
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