2006-08-24, 21:43 | Link #61 |
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Join Date: Aug 2006
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Wow thanks for all the information Sushi-y (both for daybreak and the ps2 game). I'm in a similar predicament with Rasuberi, where I can understand voiced Japanese decently but have the hardest time with kanji... while most of my chinese friends have the opposite problem (darn them). Too bad I don't have a modded ps2... I wonder if ps3 will be regionlock-free?
As for daybreak, so the special button is only useful for certain characters? I noticed that for some (like Keiichi), it just unleashes a melee attack, though it can also be charged like a shot attack. Guess I should experiment a bit more. |
2006-08-24, 22:09 | Link #62 | ||
殲滅天使
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Awesome. Great information as always Sushi. The new system to split the chapters up sounds kinda confusing though, but hopefully they'll get it to work. Has it been said who's composing the music? After hearing the other artists' contributions on the Matsuribayashi CD (ie other than dai, heard his already) I've grown even more attached to them Shame they're not staying.
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2006-08-25, 01:27 | Link #63 |
Thought Being
Join Date: Jul 2006
Location: Canada
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What'd you mean that Matsuribayashi-hen will be replaced with Miotsukushi-hen? Does that mean that the PS2 version will have a different ending then the original games? Also, for the branching story points, are they gonna make it that you have to have gotten all the question arcs before you can get any of the answer arcs? Because otherwise the story could get out of wack for first time players.
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2006-08-25, 03:35 | Link #64 | |
湯音カワユス~
Scanlator
Join Date: Dec 2004
Location: Canada
Age: 38
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As for the story branches, I would assume that there will be scenario locks placed on the later chapters at first, and would unlock after you cleared the earlier chapters. For example, you might have something like: Scenario branches available in the beginning: - Onikakushi-hen - Watanagashi-hen - Tatarigoroshi-hen Locked Scenarios: - Himatsubushi-hen (requires: first 3 chapters cleared) - Meakashi-hen (requires: Watanagashi-hen cleared) - Tsumihoroboshi-hen (requires: Onikakushi-hen cleared) - Minagoroshi-hen (requires: Tatarigoroshi, Meakashi, and Tsumihoroboshi-hen cleared) and so on. |
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2006-08-25, 16:02 | Link #65 |
i don't know!
Join Date: Aug 2006
Location: Burnaby, B.C.
Age: 41
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Looks like Himeya has Matsuribayashi-hen in again, in case anyone else went to buy it while it was out of stock.
Just ordered mine (that UPS shipping price is scary). |
2006-08-25, 16:14 | Link #66 | |
殲滅天使
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That whole 'start at the same point' thing still strikes me as odd though, sure they could get it to work easily enough for Onikakushi/Watanagashi/Tatarigoroshi (I think) but the others all seem to have completely different starting points and completely different focuses... oh well, wait and see I guess. |
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2006-08-25, 16:50 | Link #67 | |
i don't know!
Join Date: Aug 2006
Location: Burnaby, B.C.
Age: 41
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(Paletweb's Matsuribayashi-hen is here) |
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2006-08-26, 07:26 | Link #68 |
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Join Date: Aug 2006
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After playing daybreak more I'm starting to get the hang of it. I see what people mean when they say to keep a charged shot ready most of the time just in case you miss with a melee attack. However, I'm still confused as to what the different "hypermodes" do... I understand the default one makes it so that you don't get knocked back as much or something? Is that all it does? And I'm not sure what the 2nd hypermode does, other than the fact that I think I activate it by pressing special.
So the special button doesn't do anything for most characters? Only Rena (and maybe a few others I haven't found) has a special attack with it? Rena-pan can only be used when she's in Hypermode though I think? Oh also, does a soundtrack for daybreak exist? Some of the music is so catchy! |
2006-08-28, 22:56 | Link #69 |
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Join Date: Aug 2006
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I've notice that some people in the forum have actually played the games, and even though they show basically the same arguments as in the anime, I noticed comments regarding missing scenes that appeared in the games.
I was wondering if there is any way to get those games, if they have english patches or if they are only in japanese. |
2006-08-29, 00:02 | Link #70 | |
湯音カワユス~
Scanlator
Join Date: Dec 2004
Location: Canada
Age: 38
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You do realize that links to places where you can buy the game are mentioned only 2 - 3 posts above yours, right? It wouldn't hurt to look through the first page of this thread either. As for an english patch, that will forever remain a question, I think. |
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2006-08-29, 00:11 | Link #71 | |
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Join Date: Aug 2006
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I hope the PS2 version comes out in english ^^ |
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2006-08-29, 07:52 | Link #72 | ||
殲滅天使
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There's also been some talk about others wanting to skip to Minagoroshi and translate that, but no project as of yet and it may or may not happen. Quote:
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2006-08-29, 10:29 | Link #73 | |
Thought Being
Join Date: Jul 2006
Location: Canada
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2006-08-29, 10:54 | Link #74 | |
殲滅天使
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As for the Minagoroshi bit, that's just based on a few comments over in the comments of ayyo's blog. |
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2006-08-29, 16:43 | Link #75 | |
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Join Date: Aug 2006
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And it if it doesn't happen, well that's a real shame because either way I can't read none of the games -_- |
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2006-08-29, 17:05 | Link #76 |
祭囃子
Join Date: Jun 2006
Location: SoCal
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I assume it needs to be licensed in an English speaking country first then somehow pray for non-Asian countries to get over their fear of Visual Novels as a popular medium on a console, but I rather wait for Kyo-Ani to re-do it
I wonder many hate mail DEEN gets a day over this? ^^;;;; Personally, I don't think they did a completely horrible job just an extremely disappointing one for gamers. |
2006-08-29, 17:37 | Link #77 |
Give me things to draw!!!
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Ehehe. I think DEEN did a pretty good job with most scenes, moreso in the beginning, their biggest flaw just happens to be leaving a lot of other important things out. I wish it were realistic to wish for KyoAni to do a remake, if they did it would no doubt become my favorite anime ever. >__>;
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2006-08-29, 22:09 | Link #78 |
Casting a spell on you...
Graphic Designer
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Definitely more time was needed for them to get certain scenes to have more of an impact.
I've been looking at the TIPS thread and piecing together some missing elements from the novel seeing if some alterations would have helped, but in this case, the series sorely needed more than 26 episodes. Or, they could have made 45 minute episodes and fit in just enough to seal the deal. Sometimes a little more goes a LONG way. Overall i'm still enjoying myself, though my friends are just about to rip their hair out and invoke Oyashiro-sama's curse on me for scrambling their brains every anime meeting. |
2006-08-29, 22:54 | Link #79 | |
Thought Being
Join Date: Jul 2006
Location: Canada
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