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Old 2015-12-06, 20:57   Link #422
sayde
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Join Date: Dec 2005
Quote:
Originally Posted by monster View Post
A pause seems like it would go against the point of having a more action/real-time element. If that's the case, then it might as well use something like FFXII's gambit system.
I'd imagine a pause element to select magic, summons, or items would make the flow of battle feel somewhat similar to a Tales or Star Ocean game. In other words, it could work I suppose.
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