Quote:
Originally Posted by risingstar3110
It's not a good model through.
As we all knew that Zynga championed in it , and despite all those profits, they have terrible review, and hasn't contributed much, if any into the gaming industries.
And considering Love Live is a project on multiple media platforms. They could have had a smarter, more innovative model. I'm looking at Kancolle here and how innovative could pay off in long term
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It's a good model business wise. The reviews doesn't stop
the revenue, so unless you can stop people from playing I don't think it will matter much. I just stopped playing anything that I can't enjoy, because it's futile to be annoyed by such thing when there are too many things else to play.
Kancolle has the same model as every browser games I've played so far (King & Legends, Sword Girls Online, etc). I'm not sure if we could just compare the 2. Despite the popularity, I don't hear the report of Kancolle's revenue could reach to the lowest of Sega's mobile franchise.